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Designer of the month

Josh Nizzi

Brian Townsend
Brian Townsend started doing 3D work in 2001 with Newtek’s Lightwave 3D. He was self-taught for 5 years until starting school as a Media Arts and Animation major at the Art Institute of California - San Diego. Since then, he spent a year working with Bunkspeed on several projects for clients such as Bentley Motors, Ford, Tesla Motors, Honda and Waterworks to name a few. He is now focusing on finalizing his animation\vfx portfolio to start pursuing a career in film.

Modeling software
3dsMax
Rendering software:
Shot

lineQ&A
 
How long have you used Shot before you made these images?
I have been using Shot for about a year and a half now.

What did you use before Shot?
I used Maya and Mental Ray to create renders.
 
What do you like most about Shot?
To me Shot is truly a revolutionary tool. I started in 3D when the words “Ray Tracing” meant push render and come back in the morning. Since Shot is still fairly new, I really like pushing the software and exploring new uses for it because I think it has enormous potential. The speed, quality and ease of use is allows me to spend more time creating and less time wrestling with technical issues and render times.
 
Did you use one of our stock hdri or did you make your own?
I use a combination. I find that HDRI lighting can be very forgiving. Sometimes I find backplates that I like and create the HDRI lighting to match them by sampling colors and creating a 32 bit image in Photoshop.


View HyperMove Anitmation:


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Past Designers of the Month
             
Joao Melo
Adrian Barron
Carter Hickman
Brian Townsend
Josh Nizzi
Abed Sabeh
Scott Eaton
             
Norio
Bill Gould
Chad
Jon Hull
       
       
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