What is HyperShot Web
Realtime raytracing features:
• Interactive wysiwyg raytracing
• Photon mapping
• HDRI lighting
• Global illumination
• Ambient occlusion
• Final gathering
• Environment shadow casting
• Self and inter-object shadow casting
• Environment reflections
• Refraction
• Caustics
• Inter-object light bouncing

True physics-based materials:
• Scientifically accurate preset and adjustable materials
• Fresnel reflections
• Advanced absorption
• Spectral Dispersion
• Advanced transmittance
• Advanced anisotropy with angle mapping
• Procedural texture mapping
• Texture and bump mapping
• Sub-surface scattering
• Thin Film interference / iridescence
• Adjustable IOR

Lighting:
• All lighting and shadow casting from HDRI (High Dynamic Range Image)
• HDRI interaction and control

Camera optics features:
• Interactive focal length adjustment
• F-Stop
• Interactive Depth of field with focal point selection


Rendering features:
• Alpha channel
• Image finishing control
• Render to external window
• jpeg (8bit), tiff (16bit) and exr (32bit) output

Architecture:
• Highly optimized parallel architecture
• CPU based
• Near linear performance scale with additional CPUs

Supported 3D data formats and applications:
• Data formats and native application support
- (Windows only except were indicated):
- Obj (Mac OS X)
- IGES
- STEP
- Rhino 4.0 and prior (Nurbs only)
- SolidWorks 2008 and prior
- Pro/ENGINEER Widlfire 2.0 and 3.0
- SketchUp 6.0 and prior

• Other application support:
- Catia v4/v5 – IGES, STEP
- NX5 – IGES, STEP
- SolidEdge – Obj, IGES, STEP
- Inventor – Obj, IGES
- Alibre – IGES
- KeyCreator – IGES, Obj
- ICEM Surf – IGES, STEP
- SpaceClaim – IGES, STEP
- 3D Studio Max – Obj
- Maya – Obj, IGES
- Alias Studiotools – Obj, IGES
- Modo – Obj
- Cobalt – IGES, STEP
- Form Z – Obj, IGES, Step
- Adobe Acrobat 3D – Obj, IGES, STEP
- Right Hemisphere – Obj, IGES, STEP
- Seemage – Obj

What's in the box:
• HyperShot
• 9 HDRIs and matching back plates
• Material library
• Manual
Configurations and Hardware Requirements
Realtime Resolution
up to 800 by 450
Rendering Resolution
up to 360k pixels
Operating System
Windows XP 32/64bit, Windows Vista 32/64bit, Windows 2003 Server Edition 32/64bit,
Mac OS X 10.4 and prior (32bit), Linux 32/64bit (coming soon)
CPU Minimum
PC w/ Intel Pentium or AMD Processor, Intel-based Mac, single core CPU
CPU Recommended
PC or Intel-based Mac w / dual core CPU or higher
Memory Minimum
1GB of RAM
Memory Recommended
2GB of RAM (for larger objects)
Disk Space
100MB or more
Graphic Card
Any
Monitor
1,280 by 1,024 or higher
Internet Connection
Required for download and activation

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