Science
Publications of Henrik Wann Jensen
"A Spectral BSSRDF for Shading Human Skin"
Craig Donner and Henrik Wann Jensen
Eurographics Symposium on Rendering, 2006
"Acquiring Scattering Properties of Participating Media by Dilution"
Srinivasa Narasimhan, Mohit Gupta, Craig Donner, Ravi Ramamoorthi, Shree Nayar, and Henrik Wann Jensen
ACM Transactions on Graphics (SIGGRAPH'2006), Boston
"Analysis of Human Faces using a Measurement-Based Skin Reflectance Model"
Tim Weyrich, Wojciech Matusik, Hanspeter Pfister, Bernd Bickel, Craig Donner, Chien Tu, Janet McAndless, Jinho Lee, Addy Ngan, Henrik Wann Jensen, and Markus Gross
ACM Transactions on Graphics (SIGGRAPH'2006), Boston
"A Spectral Shading Model for Human Skin"
Craig Donner and Henrik Wann Jensen
SIGGRAPH 2006 Technical Sketch, Boston
"Non-invasive scattering anisotropy measurement in turbid materials using non-normal incident illumination"
Neel Joshi, Craig Donner and Henrik Wann Jensen
Optics Letters 31, pages 936-938, 2006
"Rapid simulation of steady-state spatially-resolved reflectance and transmittance profiles of multi-layered turbid materials"
Craig Donner and Henrik Wann Jensen
Journal of Optical Society of America (JOSA A), pages 1382-1390, June 2006


"Light Diffusion in Multi-Layered Translucent Materials"
Craig Donner and Henrik Wann Jensen
ACM Transactions on Graphics (SIGGRAPH'2005), Los Angeles, August 2005

"Precomputed Local Radiance Transfer for Real-Time Lighting Design"
Anders Wang Kristensen, Tomas-Akenine Moller, and Henrik Wann Jensen
ACM Transactions on Graphics (SIGGRAPH'2005), Los Angeles, August 2005

"Wavelet Importance Sampling: Efficiently Evaluating Products of Complex Functions"
Petrik Clarberg, Wojciech Jarosz, Tomas-Akenine Moller, and Henrik Wann Jensen
ACM Transactions on Graphics (SIGGRAPH'2005), Los Angeles, August 2005

"Interactive Rendering of Caustics using Interpolated Warped Volumes"
Manfred Ernst, Tomas Akenine-Moller, and Henrik Wann Jensen
Graphics Interface, May 2005

"Modeling of Hairy Plants"
Martin Fuhrer, Henrik Wann Jensen, and Przemyzlaw Prusinkiewicz
Pacific Graphics, October 2004

"Perceiving Translucent Materials"
Roland W. Fleming, Henrik Wann Jensen, and Heinrich H. Buelthoff
First Symposium on Applied Perception in Graphics and Visualization, August 2004

"Non-linear kernel-based precomputed light transport"
Paul Green, Jan Kautz, Wojciech Matusik, Fredo Durand, and Henrik Wann Jensen
SIGGRAPH'2004 Technical Sketch

"Faster GPU computations using adaptive refinement"
Craig Donner and Henrik Wann Jensen
SIGGRAPH'2004 Technical Sketch

Rendering Techniques 2004
Edited by Alexander Keller and Henrik Wann Jensen
Eurographics Symposium on Rendering 2004, Sweden 2004

"Perceiving Translucent Materials"
Roland W. Fleming, Edward H. Adelson, Heinrich H. Buelthoff, and Henrik Wann Jensen
Abstract + Talk at the Vision Sciences Society 2004

"A Practical Guide to Ray Tracing and Photon Mapping"
Henrik Wann Jensen
SIGGRAPH'2004 Course 19, Los Angeles, August 2004

"State of the Art in Monte Carlo Global Illumination"
Philip Dutre, Henrik Wann Jensen, Jim Arvo, Kavita Bala, Philippe Bekaert, Steve Marschner, and Matt Pharr
SIGGRAPH'2004 Course 4, Los Angeles, August 2004

"Digital Face Cloning"
Henrik Wann Jensen
SIGGRAPH'2003 Technical Sketch, San Diego, July 2003

"Light Scattering from Human Hair Fibers"
Steve Marschner, Henrik Wann Jensen, Mike Cammarano, Steve Worley, and Pat Hanrahan
ACM Transactions on Graphics (SIGGRAPH'2003), pages 780-791, San Diego, July 2003

"Structured Importance Sampling of Environment Maps"
Sameer Agarwal, Ravi Ramamoorthi, Serge Belongie, and Henrik Wann Jensen
ACM Transactions on Graphics (SIGGRAPH'2003), pages 605-612, San Diego, July 2003

"Monte Carlo Ray Tracing"
Henrik Wann Jensen, Jim Arvo, Philip Dutre, Alexander Keller, Matt Pharr, and Peter Shirley
SIGGRAPH'2003 Course, San Diego, July 2003

"Photon Mapping on Programmable Graphics Hardware"
Timothy J. Purcell, Craig Donner, Mike Cammarano, Henrik Wann Jensen, and Pat Hanrahan
Graphics Hardware 2003, pages 41-50, San Diego, July 2003

"A Rapid Hierarchical Rendering Technique for Translucent Materials"
Henrik Wann Jensen and Juan Buhler
ACM Transactions on Graphics (SIGGRAPH'2002), vol. 21, issue 3, pages 576-581, San Antonio, July 2002

"Physically Based Modeling and Animation of Fire"
Duc Quang Nguyen, Ronald Fedkiw, and Henrik Wann Jensen
ACM Transactions on Graphics (SIGGRAPH'2002), vol. 21, issue 3, pages 721-728, San Antonio, July 2002

"A Practical Guide to Global Illumination using Photon Mapping"
Henrik Wann Jensen, Frank Suykens, Per Christensen, and Toshi Kato
SIGGRAPH'2002 Course 43, San Antonio, July 2002

"Time Dependent Photon Mapping"
Mike Cammarano and Henrik Wann Jensen
Proceedings of the 13th Eurographics Workshop on Rendering, Pisa, Italy, June 2002

"A Practical Model for Subsurface Light Transport"
Henrik Wann Jensen, Steve Marschner, Marc Levoy, and Pat Hanrahan
Proceedings of SIGGRAPH'2001, pages 511-518, Los Angeles, August 2001

"A Physically-Based Night Sky Model"
Henrik Wann Jensen, Fredo Durand, Michael M. Stark, Simon Premoze, Julie Dorsey, and Peter Shirley
Proceedings of SIGGRAPH'2001, pages 399-408, Los Angeles, August 2001

"Visual Simulation of Smoke"
Ronald Fedkiw, Jos Stam, and Henrik Wann Jensen
Proceedings of SIGGRAPH'2001, pages 15-22, Los Angeles, August 2001

"A Practical Guide to Global Illumination using Photon Mapping"
Henrik Wann Jensen, Frank Suykens, and Per Christensen
SIGGRAPH'2001 Course 38, Los Angeles, August 2001

"State of the Art in Monte Carlo Ray Tracing for Realistic Image Synthesis"
Henrik Wann Jensen, Jim Arvo, Marcos Fajardo, Pat Hanrahan, Don Mitchell, Matt Pharr, and Peter Shirley
SIGGRAPH'2001 Course 29, Los Angeles, August 2001

"A Practical Guide to Global Illumination using Photon Maps"
Henrik Wann Jensen and Niels Jørgen Christensen
SIGGRAPH 2000 Course notes 8, New Orleans, July 2000

"Practical Parallel Processing for Realistic Rendering"
Tim Davis, Alan Chalmers, and Henrik Wann Jensen
SIGGRAPH 2000 Course notes 30, New Orleans, July 2000

"Night Rendering"
Henrik Wann Jensen, Simon Premoze, Peter Shirley, William Thompson, Jim Ferwerda, and Michael Stark
Tech. Rep. UUCS-00-016, Computer Science Department, University of Utah, August 2000

"Global Illumination Test Scenes"
Brian Smits and Henrik Wann Jensen
Tech. Rep. UUCS-00-013, Computer Science Department, University of Utah, June 2000

"Ray Tracing Point Sampled Geometry"
Gernot Schaufler and Henrik Wann Jensen
Rendering Techniques 2000. Eds. Peroche and Rushmeier. Springer-Verlag, pages 319-328, 2000

"Global Illumination Test Scenes"
Henrik Wann Jensen and Brian Smits
Abstract for Dagstuhl Seminar on Rendering, June 2000

"A Practical Guide to Global Illumination using Photon Maps"
Henrik Wann Jensen and Niels Jørgen Christensen
Technical report, ISBN-87-90125-01-0. Dept. of Graphical Communication. Technical University of Denmark, April 2000

"Rendering of Wet Materials"
Henrik Wann Jensen, Justin Legakis, and Julie Dorsey
In "Rendering Techniques '99". Eds. D. Lischinski and G. W. Larson. Springer-Verlag, pages 273-282, 1999

"Modeling and Rendering of Weathered Stone"
Julie Dorsey, Alan Edelman, Henrik Wann Jensen, Justin Legakis, and Hans Køhling Pedersen
Proceedings of SIGGRAPH'99, pages 225-234, Los Angeles, August 1999

"Efficient Simulation of Light Transport in Scenes with Participating Media using Photon Maps"
Henrik Wann Jensen and Per H. Christensen
Proceedings of SIGGRAPH'98, pages 311-320, Orlando, July 1998

"Adaptive Sampling and Bias Estimation in Path Tracing"
Rasmus Tamstorf and Henrik Wann Jensen
In "Rendering Techniques '97". Eds. J. Dorsey and Ph. Slusallek. Springer-Verlag, pages 285-295, 1997

"Rendering Caustics on Non-Lambertian Surfaces"
Henrik Wann Jensen
Computer Graphics Forum, vol. 16 (1), pages 57-64, March 1997

"The Photon Map in Global Illumination"
Henrik Wann Jensen
PhD dissertation, September 1996

"Procedural Modelling: Rendering Hypertextures" (in Danish)
Henrik Wann Jensen
Technical Report, Dept. of Graphical Communication, Aug. 1996

"Global Illumination using Photon Maps"
Henrik Wann Jensen
In "Rendering Techniques '96". Eds. X. Pueyo and P. Schröder. Springer-Verlag, pages 21-30, 1996

"Reducing the Complexity of Medical 3D Surface Models for Interactive Analysis"
Philip Dam Lind and Henrik Wann Jensen
Proceedings of CAR'96, pages 1011, 1996

"Global Illumination using Photon Maps"
Henrik Wann Jensen
Abstract for Dagstuhl Seminar on Rendering, pages 18, June 1996

"Rendering Caustics on Non-Lambertian Surfaces"
Henrik Wann Jensen
Proceedings of Graphics Interface '96, pages 116-121, Toronto, May 1996

"Efficiently Rendering Shadows using the Photon Map"
Henrik Wann Jensen and Niels Jørgen Christensen
Proceedings of Compugraphics '95, pages 285-291, Alvor, December 1995

"Importance Driven Path Tracing using the Photon Map"
Henrik Wann Jensen
In "Rendering Techniques '95". Eds. P.M. Hanranhan and W. Purgathofer. Springer-Verlag, pages 326-335, 1995

"Optimizing Path Tracing using Noise Reduction Filters"
Henrik Wann Jensen and Niels Jørgen Christensen
Proceedings of WSCG95, pages 134-142, Plzen, February 1995

"Photon Maps in Bidirectional Monte Carlo Ray Tracing of Complex Objects"
Henrik Wann Jensen and Niels Jørgen Christensen
Computers & Graphics vol. 19 (2), pages 215-224, March 1995

"Global Illumination - using Bidirectional Monte Carlo Ray Tracing"
Henrik Wann Jensen
Master Thesis. Dept. of Graphical Communication, 1993. (in Danish)

"Radiosity"
Henrik Wann Jensen
Technical Report. Dept. of Graphical Communication, 1992. (in Danish)

The Cornell Box
http://www.graphics.cornell.edu/online/box/

“Effects of rendering on shape perception in automobile design
http://portal.acm.org/citation.cfm?id=1012551.1012570

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