Realtime raytracing features:
• Interactive wysiwyg raytracing
• Photon mapping
• HDRI lighting
• Global illumination
• Ambient occlusion
• Final gathering
• Environment shadow casting
• Self and inter-object shadow casting
• Environment reflections
• Refraction
• Caustics
• Inter-object light bouncing
True physics-based materials:
• Scientifically accurate preset and adjustable materials
• Fresnel reflections
• Advanced absorption
• Spectral Dispersion
• Advanced transmittance
• Advanced anisotropy with angle mapping
• Procedural texture mapping
• Texture and bump mapping
• Sub-surface scattering
• Thin Film interference / iridescence
• Adjustable IOR
Lighting:
• All lighting and shadow casting from HDRI (High Dynamic Range Image)
• HDRI interaction and control
|
Camera Optics features:
• Interactive focal length adjustment
• F-Stop
• Interactive Depth of field with focal point selection
Rendering features:
• Alpha channel
• Image finishing control
• Render to external window
• jpeg (8bit), tiff (16bit) and exr (32bit) output
Architecture:
• Highly optimized parallel architecture
• CPU based
• Near linear performance scale with additional CPUs
Supported 3D data formats and applications:
• SolidWorks 2008 and prior
What's in the box:
• HyperShot
• 9 HDRIs and matching back plates
• Material library
• Manual
|